Online education presents substantial challenges for engaging students in authentic learning. Our University offers students unique simulated learning opportunities in Second Life. This software program allows users to create virtual representatives, develop instructional environments and hold events. Educators can engage students in real-time or asynchronous activities with real-world relevance. Our presentation will use Criminal Courts class examples of various styles of learning to address three aspects of the Second Life Project: pedagogical attention to student needs and engagement; faculty requirements for preparation; and technology interface issues. Participants will view the virtual courthouse and accompanying digital learning materials. They will also receive faculty project development flow charts and student instructional step sheets that navigate through the exercises. Presenters will also address student assessment, implications for collaborative learning and use of this virtual learning environment for multiple objectives.
Return to Board index
Who is online
Users browsing this forum: No registered users and 1 guest
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum