This presentaion will demonstrate a game developed for training student workers to staff the User Services Desk in the Health Sciences Library. The game was created to give students the chance to practice problem solving by presenting simulations of situations they may face while working at the desk. A testing module at the end of each game level allows for tracking of student knowledge. The goal of the demonstration is to prove that effective games can be created without using expensive hard to learn technology. During the demonstration we will: • Display early versions of the game as well as the most recent version • Examine the testing modules • Describe students actual and perceived learning experiences • Discuss software and technology used to create the game
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by June Power » Mon Mar 16, 2009 12:15 pm
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Mon Mar 16, 2009 12:15 pm
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